Experience the thrill of social deduction with the Undercover Word Game, designed for web play. Participants take on secret roles, some aiming to blend in while others work to reveal the undercover player. Ideal for fun moments with friends or family, this game brings classic party dynamics into a digital space.
Undercover Word Game - A Thrilling Social Deduction Experience
The Undercover Word Game brings the excitement of the classic Undercover app to the web, allowing players to engage in a captivating social deduction game from the comfort of their own devices. Designed for both in-person gatherings and remote play, this game mixes strategy, teamwork, and intrigue, making it perfect for virtual hangouts or in-person parties.
Game Overview
Undercover is visualized through the lens of mystery and deception, akin to well-known games like Werewolf and Among Us. The objective is simple yet engaging: a group of players must identify the impostors hidden among them. Players can enjoy the thrill of deduction, forming alliances while trying to eliminate the deceptive participants before it's too late.
Game Structure
Participants are divided into three distinct roles: Civilians, Undercover, and Mr. White. Each group has its own unique objectives that contribute to the game's dynamic:
- Civilians work to uncover the identity of the impostors.
- Undercover players strive to blend in without revealing their identity.
- Mr. White attempts to gather information without any secret word.
Getting Started
Before the game commences, all players receive a secret word. The Civilians share the same word, while Undercover players receive a similar yet distinct word. Mr. White plays without a word. Participants must keep their words concealed to maintain the suspense of the game.
Game Phases
The game unfolds in three key phases:
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Description Phase: Players take turns to describe their secret words using hints and phrases. Mr. White, without a word, must improvise and contribute to the discussions without revealing his role.
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Discussion Phase: Players strategize and debate their suspicions on who might be the impostors. This is a critical moment for Civilians and Undercover players to gather clues while Mr. White uses this opportunity to extract information from others.
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Elimination Phase: The round culminates in a vote where players decide who to oust. If Mr. White receives the highest votes, he has a final chance to guess the Civilian word. If he guesses correctly, he claims victory on behalf of the impostors.
Winning Conditions
Victory can be claimed in several ways:
- Civilians win by eliminating all Undercover and Mr. White.
- Undercover players win by outlasting the Civilians until only one remains.
- Mr. White can win by accurately guessing the Civilian word.
Self-Hosting the Game
For those interested in running their instance of the Undercover Word Game, the project can be easily self-hosted following these commands:
# Clone the repository
git clone https://github.com/antebrl/undercover-word-game.git
# Install dependencies
npm i
# Start the development server
npm run dev
Access the game locally at http://localhost:8080
.
Contribute to the Project
Contributions to enhance the game, such as adding new word pairs or translations, are highly welcome. A simple ⭐ can also show appreciation and support for the game's ongoing development.
Engage in the thrilling and strategical adventure of the Undercover Word Game - where deception and deduction intertwine seamlessly.
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